This class implements a dynamic vector of Prey values.
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#include <preyptrvector.h>
This class implements a dynamic vector of Prey values.
◆ PreyPtrVector() [1/2]
PreyPtrVector::PreyPtrVector |
( |
| ) |
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inline |
◆ PreyPtrVector() [2/2]
◆ ~PreyPtrVector()
PreyPtrVector::~PreyPtrVector |
( |
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This is the PreyPtrVector destructor.
- Note
- This will free all the memory allocated to all the elements of the vector
◆ Delete()
void PreyPtrVector::Delete |
( |
int |
pos | ) |
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This will delete an entry from the vector.
- Parameters
-
pos | is the element of the vector to be deleted |
- Note
- This will free the memory allocated to the deleted element of the vector
◆ operator[]() [1/2]
Prey*& PreyPtrVector::operator[] |
( |
int |
pos | ) |
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inline |
This will return the value of an element of the vector.
- Parameters
-
pos | is the element of the vector to be returned |
- Returns
- the value of the specified element
◆ operator[]() [2/2]
Prey* const& PreyPtrVector::operator[] |
( |
int |
pos | ) |
const |
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inline |
This will return the value of an element of the vector.
- Parameters
-
pos | is the element of the vector to be returned |
- Returns
- the value of the specified element
◆ resize()
void PreyPtrVector::resize |
( |
Prey * |
value | ) |
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This will add one new entry to the vector.
- Parameters
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value | is the value that will be entered for the new entry |
◆ resizeBlank()
void PreyPtrVector::resizeBlank |
( |
int |
addsize | ) |
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This will add new blank (ie. NULL) entries to the vector.
- Parameters
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addsize | is the number of blank entries that will be entered |
◆ Size()
int PreyPtrVector::Size |
( |
| ) |
const |
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inline |
This will return the size of the vector.
- Returns
- the size of the vector
◆ size
This is the size of the vector.
This is the vector of Prey values.
The documentation for this class was generated from the following files: